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Can Ince

Real-time audio engineer & instrument designer.

I build the instruments people make music with: real-time audio plugins in C++ and Rust, and the generative tools and AI agents that use them. Currently building PAM at MAP Audio and the audio engine of Mozart AI; previously FL Studio at Image-Line.

Writing

About

I'm Can, a senior audio software engineer in London. I've spent the past decade building music software: DAWs, plugins, and lately the AI tools inside them.

I shipped PAM, a hybrid sampler and sequencer for MAP Audio, in C++ and Rust. I'm the founding audio engineer at Mozart AI, building the engine of its browser DAW, and before that spent three years on FL Studio at Image-Line, writing C++ and WebAssembly.

My research on composition interfaces has been published at ICMC and NIME, and I was program chair of the FARM workshop at ICFP 2018.

Toolkit

  • Real-time DSP
  • Audio Plugins: VST3 / AU / CLAP
  • C++ / Rust
  • JUCE & Elementary Audio
  • AI/ML for Audio
  • Agent Orchestration & Tool Use
  • Web Audio & WebAssembly
  • Generative Music Systems
  • TypeScript / React

Get in touch

If you're building real-time audio or AI music software, I'd like to hear from you.